Fairgame$ developer Haven Studios has lost its founder, Jade Raymond, a report from Bloomberg has revealed. The report also claims Fairgame$ has been delayed out of 2025, and into spring 2026.
Haven Studios was announced in 2021, with Raymond making the announcement that she had partnered with PlayStation to form a new team that would be based in Montreal. At the time, Raymond explained that the emphasis behind the studio’s name was “to create games that are a haven for players, and we want to build a studio that is a haven for developers.“
A year after that, we learned that PlayStation had acquired Haven Studios, officially bringing it into the PlayStation Studios family, and classifying Haven’s debut project as a “AAA multiplayer experience.”
A year after that, Fairgame$ was announced, a competitive heist game that has only been showcased through a CGI trailer so far.
According to Bloomberg’s report, Raymond’s departure is happening weeks after Fairgame$ went through an external test, and that developers at the studio were “concerned about how the game was received and its progress.”
About Raymond’s departure, a PlayStation spokesperson told Bloomberg, “Jade Raymond has been an incredible partner and visionary force in founding Haven Studios. We are deeply grateful for her leadership and contributions, and we wish her all the best in her next chapter.”
Bloomberg also notes that the spokesperson said PlayStation is “committed to supporting Haven Studios and excited to continue the journey.” Marie-Eve Danis and Pierre-François Sapinski will replace Raymond as co-studio heads.
Before Haven, Raymond made a name for herself as a producer on the Assassin’s Creed series at Ubisoft, before leaving to establish Motive Studio within EA. After a number of years with EA, she was brought in to Google to help get Stadia off its feet. And now, the latest chapter in her career has come to an end.
When Sony acquired Haven, former PlayStation boss Jim Ryan was going all-in on live-service games as the future of the PlayStation platform. Since then, Ryan retired, two of the first-party PlayStation Studios teams Sony had working on live-service games have been shut down (Deviation and Firewalk), and PlayStation has cut down the number of live-service games Ryan originally touted the company was going to make.
It’s difficult to read Raymond’s departure at this stage as anything but a sign that Haven is next to be shut down, meaning it’s currently a toss-up whether Fairgame$ even comes out. It also doesn’t help that Fairgame$ resembles another dismally fated heist shooter.