The Nintendo Switch 2 would greatly benefit from NVIDIA DLSS 4 if the console manages to run games with it at decent performance, as highlighted by a recent Marvel’s Spider-Man 2 video.
The new video, put together by RandomGaminginHD, shows the second entry in the series by Insomniac which launched last week on PC, running at 1080p upscaled from 360p base resolution by NVIDIA DLSS 4 at the Ultra Performance setting on an RTX 4060 GPU, which is far from being the most powerful GPU around. While it’s clear how the game is upscaled to 1080p from a very low base resolution, NVIDIA DLSS 4 not only delivers an acceptable image quality, considering the base resolution, but also very solid performance, as the game achieves an average of around 90 FPS at the highest setting without ray tracing, and a respectable 53 FPS average with Ultimate Ray Tracing. All this bodes extremely well for the Nintendo Switch 2, which is said to support NVIDIA DLSS, as this image quality would be more than acceptable on a small 1080p screen. Hopefully, the Nintendo system will be able to use the new Transformer model that powers NVIDIA DLSS 4 without a big impact on performance.
Marvel’s Spider-Man 2, as mentioned above, launched on PC last week, but its launch was far from being the smoothest for PlayStation-to-PC ports, as the game suffered from some critical crashing issues that prevented the vast majority of players from enjoying the game. Sony and developer Nixxes released a hotfix shortly after release to address the issue, although some are still experiencing crashes.
Marvel’s Spider-Man 2 is now available on PC and PlayStation 5 worldwide. You can learn more about the second entry in the series from Insomniac by checking out Alessio’s review.