Alan Wake 2 RTX Mega Geometry Comparison Video Highlights Significant Performance and VRAM Usage Improvements, Even On RTX 40 Series

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The new NVIDIA RTX Mega Geometry tech seems to bring significant performance and VRAM usage improvements even on previous generation RTX GPUs, as highlighted by a new Alan Wake 2 comparison video.

The video shared by Compusemble puts the survival-horror game developed by Remedy running on an RTX 4090 GPU at 4K resolution with DLAA and DLSS Quality, high path tracing, and maxed-out settings running side-by-side with and without RTX Mega Geometry, which was introduced to the game with updated 1.2.8, highlighting how the new NVIDIA tech brings an average 13% improvement and a significant reduction in VRAM usage. Considering the RTX 40 series lacks the 4th generation ray tracing cores designed for RTX Mega Geometry featured in the RTX 50 series cards, the results should be even better on the recently released RTX 5090 and 5080 GPUs and the upcoming rest of the lineup that will launch in the coming months.

The RTX Mega Geometry tech seen in action in Alan Wake 2 above is only one of the new technologies that launched together with the RTX 50 series cards. Among them is Multi Frame Generation, which is capable of generating more frames than the regular DLSS Frame Generation tech. NVIDIA DLSS Super Resolution is also seeing a massive improvement with the introduction of a Transformer model which improves image quality and detail considerably over the previous CNN model. Except for Multi Frame Generation, all the tech above is compatible with all RTX GPUs.



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